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Kix: Home Bound

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Devlog

  • Waiting for an Inspiration
    April 25, 2025 by 92GamesStudio
    1
    It's inevitable that one of the challenges in creating Kix: Home Bound is the asset designs. In this post, I discuss how I wrestle with it as I create this game. Here's my post: https://peripateticmin... Continue reading
  • Throw Them In or Ease Them In?
    April 13, 2025 by 92GamesStudio#level design, #unreal engine, #Ue5
    One of the challenges when working on a game is the level design. In this Substack post, I discuss the current issues with level designs in the game. Read the full discussion here: https://peripatetic... Continue reading
  • To Post Process or Not to Post Process
    March 18, 2025 by 92GamesStudio#Unreal engine, #indiedev, #postprocess, #adventure
    While working on the game, I needed to make major decisions on the technical design I should follow. In this Substack post, I discussed this decision. Link is https://peripateticmind.substack.com/p/to... Continue reading
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